Rezultatet e gjetura: 1658
Sid
07.11.2022 ne Unfair ban
I don't see any bans on any account linked to you. Who banned you?
duke u karikuar...
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Yes
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Congratulations to Prestige!

The standings are:
1. Prestige
2. Belligerent

I've either handed out the prizes or contacted the leaders about how to distribute.
duke u karikuar...
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I got permission to hand out the CW prizes for last season, sorry about the wait time. One problem though, I don't know who won because i've been out of the CW scene for some time.

Can someone help me with 1st place - 4th please?
duke u karikuar...
duke u karikuar...
28.10.2022 ne Alts and alts
Eshkruar nga ygnus, 26.10.2022 at 21:12

... We called briawn but he dont make nothing.. :/


If i didn't respond, i may have been afk, or just catatonic at the time. There is a discussion in mod forum on how to more effectively manage this problem. ♥
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Sid
26.10.2022 ne Alts and alts
One of the best feelings we get as mods is catching these guys farm a number of games after the fact, and taking all that SP, upgrades, etc, and banning them.
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18.10.2022 ne Unit display
Eshkruar nga Ubirajah, 17.10.2022 at 20:43

No... is not this... its about the defence bonus... they are not shown in the game

When you hover over a stack and it shows the attack and defense numbers, this is for 'no strat' units. No bonuses are shown, nor are hitpoints factored in (particularly misleading when attacking for maps with unique units).
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Eshkruar nga Jujutsu Kaisen, 12.10.2022 at 00:43

Can I make this topic as a note? ...


Maybe in offtopic.. this wouldn't be a general discussion topic, and would be more appropriate to take your own notes rather than post them here. Moved to off-topic for now, but this thread will likely be locked if it's for your own personal use.
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11.10.2022 ne A War Rant
Eshkruar nga Jim14, 10.10.2022 at 10:02

... experienced players use "Guest Accounts" to join new players games with a level limit..... Let the new players alone.
Signed,
A New Player


If this happens while a mod or supporter is available, let us know and we can try to help. There aren't a lot of low conduct players like this, but there are enough to spoil games for beginners, so let us know. Mods/supporters don't hang out in the beginner's games, so you will need to inform us when this happens.

You can also report the player. This won't help right away, but it will allow mods to address the situation, which can prevent further recurrences.
duke u karikuar...
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Eshkruar nga Tribune Aquila, 07.10.2022 at 14:36

Remember what you learned on atwar. It will help you against enemy troops

Yeah, make sure to allyfag plenty. Just don't get caught WF'ing.
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So JF was your initials? Cool 😎

Have fun on your adventure, hopefully one day I'll have one of my own.
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Eshkruar nga cyberbolek, 02.10.2022 at 10:02

...

I really don't like this option, too many ways to exploit this mechanism. Should I always leave at least 1 troop in the city if I distrust my ally ?


Leaving a troop is a way to prevent this if you don't trust your ally.

Keep in mind, there are only a handful of players who do this sort of thing, and they are usually newer players who aren't aware of how low this kind of action is. Player's that do this quickly lose friends, are enemy listed by everyone, and find themselves banned from everyone's games if they don't change their ways.
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This is fixed
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27.09.2022 ne Submarines.
This is fixed
duke u karikuar...
duke u karikuar...
26.09.2022 ne Submarines.
Eshkruar nga GalloEtrusco, 26.09.2022 at 14:28

Why the submarines are gone?

They'll be back (along with heli's.) Dave has been sent a message... he'll fix it soon.
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I've messaged Dave regarding the subs/heli bug going on.

@andiisnan I've given you 70 PC back.
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Eshkruar nga Badshah, 23.09.2022 at 12:16

Hey after playing atwar all these years i always noticed that where all our units are listed with the numbers of the different units like air transport and subs which for example in a casual game im in right now i know exactly i just have 2 air transports but why is it showing 7 and im paying the upkeep for 7 air transports but only got 2... and no i didnt even built 7 and lost 5 or somthing like that its a new game round 5-6 or so and it is always wrong in every game i ever checked ... i even searched the forum and found nothing about anyone else having this problem .. hope somebody can answer me


This is a persistent bug that seems like an easy fix, but it has eluded both the original developer (Amok) as well as Dave. Just know in casual games, the count is accurate at the start of the turn, and remains accurate 'under the hood' when the calculations are made. What is incorrect is the display... you will notice, particularly with transports, that when you move them, that is when their count goes up.. the bug counts the original position, and then when you move it somewhere, it SOMETIMES counts it as a new unit. So by the end of your turn, a single transport can be counted a few times, leading to high counts for those units. But you will see that despite the 'display' (which can often give high numbers, and result in your income dipping into negative numbers) the actual calculations at the start of the new turn are accurate. ♥
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Locked. Rule Violations.
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Thanks for the update.... I will message Paradox/Enigma to play their games
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Yeah, the translations system has been broken ever since I took over atWar Will keep this open...
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Please no pillory of players, or in this case, clans as a group of players. ♥

locked
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Translation isn't discontinued, it's still an "active" way anyone can contribute to the game. I'm not completely sure, but i believe the English lines you see are lines that have been translated, but not approved by the German language moderators (Sascha).

If something is translated wrong, it's probably because Sascha was lobotomized a few years ago and has trouble writing German and English. Please bear with him as he continues to learn the new him.
duke u karikuar...
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Eshkruar nga GustDNZ, 04.09.2022 at 07:06

Eshkruar nga Zephyrusu, 04.09.2022 at 06:27

Major support for disabling fund option, would help in so many scenarios

well it's part of the strategy made by the team if we cannot fund anymore allies, that make the scenario strictly restrictied to the classic way which make the game very boring and repetitive


It's part of the game, true. You could still opt out of course, so i don't see the problem with having it as an option to solve a problem.
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Political violence is never the answer, even if she might be a corrupt bitch.
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The playoffs have begun, and any official notices needed to guide the playoffs to their conclusion will be posted here.
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Eshkruar nga HappywithGod, 08.08.2022 at 19:28

Http://atwar-game.com/games/?link=2097878001

the USA is wide open as are several other countries; the opponents (like me) are pushover, in my humble opinion; (well I am and the fact that I'm still in the game, tells me the other dude can't be super great; just saying


The max joining turn has passed. Not sure if you want to delete this thread?
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Eshkruar nga RoyalKingKobra, 05.08.2022 at 00:04

...

That could work. Though maybe allowing missing one turn up to turn 10, then allow two turns past that mark.
Or, I'm not sure if this this'll be easy to implement but, instead of the game auto-kicking: give the host kicking power for someone who missed a turn in the first 10, and leave it to them. That would allow the nuance for a case-by-case basis.

Ultimately, whichever version of this suggestion gets implemented will definitely be an improvement. I'm not picky.


Yeah, host having kicking might even be better. Players could then message host their particular (real life) circumstances, and host could respond accordingly. Then host could still keep the game moving by kicking players who start, but never return.
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Eshkruar nga Oleg, 04.08.2022 at 20:39

Idk if it's funny or sad that Brian is seriously replying to Sean's trolls..


Sad... definitely sad.
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Eshkruar nga RoyalKingKobra, 04.08.2022 at 13:04

Problem: Currently if you're running a scenario someone can join, select an important role, then leave early in the game. And no new players can come and take up the mantle of that role. This is frustrating especially after creators spend hours balancing their scenarios only to have a huge piece (or pieces) missing by turn 2 or 3. And that issue is even more frustrating for those who play Casual.

Solution: If there was a way to allow new players to join and assume the scenario role of the lost player that would make it a lot easier to keep a game together.

---

Problem 2: In Quick Games, if you miss a few turns you can be kicked for inactivity. But in Casual Games, there is no hope for you if you have to miss a turn. You're immediately and automatically kicked. Casual Games are supposed to tailor to those who's real lives can get in the way, and I've had games I was playing for over a month long that I got booted from because of a last-minute issue keeping me from logging in for a day. Which you can imagine is infuriating.

Solution 2: Adding a setting that determines how many turns someone can miss in a Casual Game, so hosts can make that decision themselves.


The second suggestion might be easy to implement. If i see Dave i'll mention it to him, but can i make a suggestion on the suggestion... as someone who has the same issue, i tend to join 48 hour games, and i still occasionally get kicked if i have to be away for 3 or 4 days. As you may know already, it used to be like the quick games, allowing 3 turns before you got kicked... but in 48 hour games, that means about a week wait to get to turn 4 if there's a player or two who join and never play again.) So rather than have an option, it might even be easier for Dave to just implement the 1 turn kick for the first 10 turns. After 10 turns, everyone in the game is invested and the non-committed players have already been removed, so if something does call a player away for a few days, they could miss a turn or two before being kicked. Would that also work? i only suggest it because Dave has zero time these days, but it might only take a couple minutes of his time to make this type of change.
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Eshkruar nga Tribune Aquila, 03.08.2022 at 07:56

...because we simply do not know, and because the possibility fits so well with my other bullet points, I've decided to include it simply as an observation. Again, the original post was a stream of consciousness where I just list a series of observations that seem to bother me. ....


... I like to try and question these frameworks because, in all likelihood Brian, the frameworks that we've established thus far are wrong. Mankind has only been truly cognizant about the stars and the physics around us for a few hundred years. Every year that goes by is one year before the next million or more (assuming no self-annihilation inter alia).



You mentioned you had a stream of consciousness... not sure if you intended that to connect to your original opening line, but to me, it's strongly connected. If 'consciousness' is fundamental, then the nature of reality is a subset of consciousness. Therefor, it is logical and consistent, to contemplate the nature of reality, as we are blessed with this ability. This is what you initially said that caught my interest: that we ought to be contemplating the nature of reality at all times.

So if you are sincere, and not trolling, then please accept my error was not intentional, but the product of an evolving consciousness with a lot more evolution to go. ♥

However, even if 'consciousness' is not fundamental, it still seems a fairly enticing and reasonable action, to contemplate the nature of reality.

The second part, about established frameworks being questioned, and likely being wrong... respect for that. It is not easy to swim against the current - far easier to turn off the critical thinking and stop asking questions.

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