Rezultatet e gjetura: 1629
Eshkruar nga JT., 27.08.2025 at 23:02

At war will never be successful until Dave sells it.. The players of a game shouldn't have to revive a game the owner should he's the one that profits..

Tends to happen when the owner purchases a game with a small community, and full of bugs, and believes it will end well going against the player base, and punishing it over opinions.

Still hasn't unbanned the players 4-5 years later, and still tries to justify it - peak entertainment- and ofc it's expected from the community to revive it.

You cannot force everything to be the way you want it, it's like trying to force someone to love you. So just accept it, admit your mistakes, free everyone, and move on. Or live on having everyone here hating on you till the very end ... that's my only thing to say to Dave
duke u karikuar...
duke u karikuar...
At war will never be successful until Dave sells it.. The players of a game shouldn't have to revive a game the owner should he's the one that profits..
duke u karikuar...
duke u karikuar...
Wow atwar players are genuinely retarded
duke u karikuar...
duke u karikuar...
Eshkruar nga brianwl, 27.08.2025 at 02:48

Probability plays a larger role as the numbers and relative unit strength equalizes.
You've probably noticed that weaker units in your stack help your chances. If two allies attack with one unit type, the weaker unit tends to win. For instance, a stack of 100 tanks by one ally, and a stack of 100 militia by the other, will give a near 100% chance for the ally with the militia stack to claim the city.

Because generals are especially weak, they often take the city, but since there is only one, the probability lowers. Compare this to a stack with multiple generals. (Some maps allow multiple generals, so if you had a large stack with 3 or 4 generals, you have a near 100% of taking the city if your ally has no General.)

Hope this helps ♥

ok thanks for the explanation
duke u karikuar...
duke u karikuar...
Probability plays a larger role as the numbers and relative unit strength equalizes.
You've probably noticed that weaker units in your stack help your chances. If two allies attack with one unit type, the weaker unit tends to win. For instance, a stack of 100 tanks by one ally, and a stack of 100 militia by the other, will give a near 100% chance for the ally with the militia stack to claim the city.

Because generals are especially weak, they often take the city, but since there is only one, the probability lowers. Compare this to a stack with multiple generals. (Some maps allow multiple generals, so if you had a large stack with 3 or 4 generals, you have a near 100% of taking the city if your ally has no General.)

Hope this helps ♥
duke u karikuar...
duke u karikuar...
Eshkruar nga Kaska, 27.08.2025 at 00:42

You probably unbanned him while being in a game

You need to log out of the server for the ban to go through

Ah that is interesting. Thank you for the information.
duke u karikuar...
duke u karikuar...
You probably unbanned him while being in a game

You need to log out of the server for the ban to go through
duke u karikuar...
duke u karikuar...
I don't know if this is the right place, but I unbanned "Stealthcombo" to get him into the game.
"https://it.atwar-game.com/games/?link=9048520769"
However, he can't get in. It says he's still banned. Can anyone help or tell me what to do?
duke u karikuar...
duke u karikuar...
Its whoever has most unit types, or whoever's capital it was, if same unit types then whoever has more, then rng if same
duke u karikuar...
duke u karikuar...
Eshkruar nga vampire2015, 09.08.2022 at 17:53

Des motivés pour la création d'une coalition francophone active ? Pour faire renaitre la communauté francophone de ce super jeu.

Votre coalition (made in France) est la pire de tout Atwar, vous entrez toujours avec des multis, vous vous alliez entre vous pour gagner à tout prix et vous jouez sale. Votre coalition entière devrait être bannie.
duke u karikuar...
duke u karikuar...
Eshkruar nga Eridans, 26.08.2025 at 00:59

Eshkruar nga MrPhobos, 25.08.2025 at 23:14

I think it is mostly rng tbh

I don't understand, what does "rng tbh" mean?

random
duke u karikuar...
duke u karikuar...
Non je ne suis pas
duke u karikuar...
duke u karikuar...
Eshkruar nga MrPhobos, 25.08.2025 at 23:14

I think it is mostly rng tbh

I don't understand, what does "rng tbh" mean?
duke u karikuar...
duke u karikuar...
I think it is mostly rng tbh
duke u karikuar...
duke u karikuar...
My clan would sweep Atwar, my Marshall Aiki of the Red Army will see to that.
duke u karikuar...
duke u karikuar...
Update #13 - Railroad woojoo PTSD patch 3
v1.5.4


Changelog (25/08/25):
    Units:
  • -4 HP for Carpathian Entrenchment.
  • +1 HP for Oil/Gas.
  • -3 upkeep for Kingdom of Greece.
  • -50 upkeep for Portugal.
  • "Greek Transport" removed.

    Finances:
  • Economy boost: +$350 income for Kingdom of Italy (turn 18).
  • Economy boost: +$650 income for Kingdom of Italy (turn 26).

    Reinforcements:
  • -1 reinforcements in Heraklion (Entente Minors).
  • +1 reinforcements in Larissa (Entente Minors).
  • +1 reinforcements in Caspian gas field (neutral).

    Events:
  • -1 Russian Battleship in Rostov for Russian Empire (turn 2).
  • -6 Naval Mines in the Black Sea for Russian Empire (turn 2).
  • +5 Leib Guard near Kiev for Russian Empire (turn 10).
  • +20 Light Tanks near Milan for Kingdom of Italy (turn 18).

    Cities:
  • Russian Empire will now start controlling the oil fields capital. The Caspian Oil Field is no longer the capital.
duke u karikuar...
duke u karikuar...
I have a question, in case 2 or more allies attack the same city and win, who is assigned the conquest?
duke u karikuar...
duke u karikuar...
I would want to play cw's but only if strenght of players are kinda equal, i don't see a point in playing cw if i knew i will lose.
duke u karikuar...
duke u karikuar...
24.08.2025 ne Bracket War
It is turn 17 and the other players can proceed to the supply territory, but I am still blocked. What's going on?
duke u karikuar...
duke u karikuar...
24.08.2025 ne Reviving Clan Wars
If i could clan war i think itd be fun
duke u karikuar...
duke u karikuar...
Tbh my clan is dead and i have no incentive of leaving so yeah
duke u karikuar...
duke u karikuar...
I'm available for a clan to hire for cw for the right amount of PCs
duke u karikuar...
duke u karikuar...
Eshkruar nga GeneralVonKluck, 18.08.2025 at 11:45

Sry I don't know if I'm putting this in the right section. I know most browser games don't have their own "meme culture" but id like to see some atwar related memes if anyone has them. many thanks.
there is a forum category for memes in photos
duke u karikuar...
duke u karikuar...
Eshkruar nga Alpenglow, 22.08.2025 at 18:31

There aren't enough people and not enough people in the right clans. The most innovative and imo beneficial solution would be to allow people from different clans to play together. For example a player from Goths and a player from Blue Dragons team up to play 2 players from prestige. If they win/lose their 2 clans split the gain/loss. This would require a little code rework but should be pretty doable and would actually make the scene a bit more interesting


Bro it feels so nice you are one of the few who remember my intent of competitive clan (ak Visigothia) which ended being a one man clan.
duke u karikuar...
duke u karikuar...
There aren't enough people and not enough people in the right clans. The most innovative and imo beneficial solution would be to allow people from different clans to play together. For example a player from Goths and a player from Blue Dragons team up to play 2 players from prestige. If they win/lose their 2 clans split the gain/loss. This would require a little code rework but should be pretty doable and would actually make the scene a bit more interesting
duke u karikuar...
duke u karikuar...
Eshkruar nga BigAssGoth, 20.08.2025 at 15:39

Decrease ottoman empire difficulty to 1 or 2 stars

This is a reflection of some changes I did for Balkan and Morocco fronts a while ago, and the recent addition of Tabuk in North Hejaz. I'm already undoing some of these changes.

The tendency of CP funding Otto also makes a quick fix difficult: if Otto becomes too weak, he will be permanently dependent on funding; if he becomes strong enough to not be dependent on allied funds, his allies may fund him anyway and create a monster.
duke u karikuar...
duke u karikuar...
Update #12 - Railroad woojoo PTSD patch 2
v1.5.3


Changelog (22/08/25):
    Units:
  • -5 critical, -1 attack, +2 range, -20 cost for Senussi Camelry.

    Finances:
  • +150 income for Kingdom of Italy.
  • +100 income for United Kingdom.
  • -50 income for Ottoman Empire.

    Reinforcements:
  • -1 reinforcements in Jerusalem (Ottoman Empire).
  • -1 reinforcements in Trabzon (Ottoman Empire).
  • -1 reinforcements in Edirne (Ottoman Empire).
  • -1 reinforcements in Erzurum (Ottoman Empire).
  • +1 reinforcements in Port Said (United Kingdom).
  • +1 reinforcements in Argel (French Republic).
  • +1 reinforcements in Bengasi (Kingdom of Italy).
  • +1 reinforcements in Malta (United Kingdom).

    Events:
  • -4 Camel Spearmen in Sahara for Ottoman Empire (turn 2).
  • +3 Militia in Cairo for United Kingdom (turn 2).
  • +15 Armed Tribesmen near Medina for United Kingdom (turn 9).
duke u karikuar...
duke u karikuar...
21.08.2025 ne Buildings!
Very nice
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duke u karikuar...
Great
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duke u karikuar...
Nice
duke u karikuar...
duke u karikuar...
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