|
I just had this idea and I wanted to see if any real mapmakers think it's any good.
Permit map-makers to create units which uses up fractional or multiple reinforcements to recruit.
So instead of having all units take up one reinforcement, it becomes possible to make units that take up half a reinforcement. Or two reinforcements.
Thoughts?
duke u karikuar...
duke u karikuar...
|
|
Wouldn't that be like an endless fight with reinforcements? ;o
duke u karikuar...
duke u karikuar...
|
|
Idea of a unit using up more reinforcements sounds good.
Half sounds weird...
----
duke u karikuar...
duke u karikuar...
|
Soldier001 Llogaria u fshi |
Soldier001 Llogaria u fshi
Sounds fun
duke u karikuar...
duke u karikuar...
|
|
Could implement this in a strategy. maybe
----
duke u karikuar...
duke u karikuar...
|
|
Sounds like cannibalism and seems very dark. I would like a whole infantry please not half of one. I fear that a one-armed infantry cannot fight as well. Would complicate the battlefield immensely.
Overall this would become an endless fight. Simplicity in this game is already ingenious as it is.
duke u karikuar...
duke u karikuar...
|
|
Eshkruar nga Diedra, 10.07.2015 at 15:33
Sounds like cannibalism and seems very dark. I would like a whole infantry please not half of one. I fear that a one-armed infantry cannot fight as well. Would complicate the battlefield immensely.
Overall this would become an endless fight. Simplicity in this game is already ingenious as it is.
Whaaat?
Nonono... what I meant was, a unit of bombers obviously uses up less manpower than the equivalent unit of infantry. So what I'm saying is, shouldn't the latter use more reinforcements than the former?
duke u karikuar...
duke u karikuar...
|