Kung Fu Panda Llogaria u fshi |
21.07.2014 - 07:29 Kung Fu Panda Llogaria u fshi
Hi Guys, I am sure every atWar player faced this problem at least once. Problem: Many times we lagged when turn ends or get disconnected just before a second to end turn. Whenever its happen we lost our movements and lose important battles or games. if we end turn before and than make movements and save afterwards. Think what will be happened if other player also end turn early Solution: If we get disconnected movements should be auto saved so when we come back we don't disappoint.
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21.07.2014 - 10:45
Only if there is a reset moves button implemented to delete your moves as an alternative to refreshing.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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duke u karikuar...
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21.07.2014 - 16:02
Yea what tact said ...otherwise we couldnt reset our moves by dc'ing on purpose.
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21.07.2014 - 17:33
i support this, but i think if you use this reset button, there should be a notification in the chat window, so the enemy team know you used it. often a quick refresh in a game can be an indicator of an intended move by an opponent, its kindve become a part of the game, i think it would be a shame to lose it.
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21.07.2014 - 17:35
Yea i like what lao said too, sometimes you pick up on an incoming rush or something by that.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
duke u karikuar...
duke u karikuar...
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21.07.2014 - 19:19
I think that, if what Lao asked for was implemented, it would become standard for players to reset their moves every turn, in CWs or important 1v1s. I do agree with him that it has become part of the game, but it wasn't always such. CHEERS, KALIRAA.
duke u karikuar...
duke u karikuar...
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21.07.2014 - 20:28
I agree that it wasn't meant to be/wasn't always a part of the game, but it occasionally is a good indicator. To reset moves every turn would be indeed a smart thing to do but it'd come at a consequence of turn time. The longer in the turn you are and reset moves becomes a better bluff/indicator than reseting at 20 seconds. So in a way, it balances itself. Potential bluff for turn time. pls implement reset moves buttons so slow connection (MEE) aren't disadvantaged because reload speed. :c
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
duke u karikuar...
duke u karikuar...
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21.07.2014 - 20:53
This.
---- "In atWar you either die a hero or live long enough to ally fag and gang bang some poor bastards." ~Goblin "In this game, everyone is hated." ~Xenosapien
duke u karikuar...
duke u karikuar...
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21.07.2014 - 22:47
I love what tac said, and its weird sometimes if i disconnect and come back my moves went through, sometimes they dont, its just strange and another thing we need fixed
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22.07.2014 - 12:57
Other turn based strategy games have options to reset turn,while atWar does not, I do hope for a reset button to be implemented.
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Stryko Llogaria u fshi |
28.07.2014 - 22:52 Stryko Llogaria u fshi
Support all ideas. i also suggest adding a timer after you reset, so people cant spam it etc. lets say 20 seconds for every reset.
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30.07.2014 - 18:55
Dont get this post to off-topic. The main topic is that moves dont get saved when you lagg. This is a know bug, got fixed month ago but it seems it came back with the upgrade. I would like to suggest a "lock" buttom near the view buttoms, down the mini-map, When it is "locked" the "end turn" buttom dissapear, and all your moves get saved automatically. When is "Un-locked" game work normally.
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31.07.2014 - 02:03
I like this idea. Reset moves button, I think there's a reason why that's not there.
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Kung Fu Panda Llogaria u fshi |
14.08.2014 - 06:31 Kung Fu Panda Llogaria u fshi
Fully Support
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