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This strategy would allow the player to move the capital. Down side would be the cost of units would be expensive.
duke u karikuar...
duke u karikuar...
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Black Hole Llogaria u fshi |
Black Hole Llogaria u fshi
No, seriously weak. Even a noob as RA or blitz could win this.
duke u karikuar...
duke u karikuar...
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AlexMeza Llogaria u fshi |
Lol no xD.
Harder to program (strategies are based on stat changes).
And this has been suggested before, I saw it @2011, not so sure.
duke u karikuar...
duke u karikuar...
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duke u karikuar...
duke u karikuar...
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Eshkruar nga Goblin, 23.12.2013 at 07:21
This strategy would be awesome in total annihilation games.
Think you mean capture capital.
duke u karikuar...
duke u karikuar...
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And why would it be called criminal? lol
duke u karikuar...
duke u karikuar...
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Interesting concept: a wandering capital.
Interesting for a post-apocalyptic scenario but not as a strategy. Has been proposed (or discussed) by Gard as the basis for a map/scenario, where the capital (and its production function: reinf and income) wanders within a specific range per turn...
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duke u karikuar...
duke u karikuar...
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hdrakon1812 Llogaria u fshi |
hdrakon1812 Llogaria u fshi
No support
duke u karikuar...
duke u karikuar...
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4Chan postimet: 2132 Nga: Austri
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Eshkruar nga Guest, 05.01.2014 at 07:53
No support
duke u karikuar...
duke u karikuar...
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