28.12.2013 - 21:44
At this point, ending your turn is a gamble. If you end your turn and want to continue just to save your moves, your turn is completely dependent on your opponent(s) not ending theirs. If you don't end your turn until you are done everything, you could lose connection. The gamble is pretty small for the side of losing connection, but it should really exist. Simply being able to save yor turn without the risk of losing future moves should be an option.
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duke u karikuar...
duke u karikuar...
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duke u karikuar...
duke u karikuar...
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duke u karikuar...
duke u karikuar...
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28.12.2013 - 22:33
---- Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
duke u karikuar...
duke u karikuar...
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28.12.2013 - 23:06
---- It's not the end.
duke u karikuar...
duke u karikuar...
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07.01.2014 - 15:17
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duke u karikuar...
duke u karikuar...
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07.01.2014 - 19:50
I strongly support this. I've suggested this feature before for casual games: http://fr.atwar-game.com/forum/topic.php?topic_id=8582. It would be nice to have for quick too, for the reasons you mention.
duke u karikuar...
duke u karikuar...
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08.01.2014 - 21:40
Whatever happens I'd still like to f5 the page if I make a catastrophic mistake, how does the engine know if you disconnected on purpose or accident to reset your moves? 2 sides to the coin mate. No support <3
duke u karikuar...
duke u karikuar...
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duke u karikuar...
duke u karikuar...
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09.01.2014 - 07:59
Then make a redo button
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duke u karikuar...
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09.01.2014 - 09:12
Redo one by one or wipe everything? Although I'm sure there is a reason why you can't cancel multiple moves. How about after reloading a page/being disconnected you get a popup asking if you would like to restore your session/moves e.g when your browser crashes. With the exception of a new turn starting while you were disconnected Would seem more logical
duke u karikuar...
duke u karikuar...
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10.01.2014 - 01:10
Or how about just having the "save" button available at all times. That way, you'd have the option to either save your moves before ending your turn. And you can still F5 when needed. It's also probably more simple to code.
duke u karikuar...
duke u karikuar...
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10.01.2014 - 01:40
Ah but you never know when you are going to disconnect, although with what I suggested it's implied that your moves are saved as you go without clicking anything It's an issue for me because I blue screen like 3 times a day <3 On the other hand this isn't a really big issue, I wouldn't mind leaving it how it is tbh
duke u karikuar...
duke u karikuar...
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10.01.2014 - 11:22 The way I see it, you can just click "save" every couple of moves if you're worried about disconnecting. But I agree that it's not a huge issue for quick games. For casual games though, this would be a huge improvement! Casual turns are often quite long (world games and other large maps) and I can't count the times I got disconnected and had to restart all my moves. Sometimes, I just don't have time to finish my turn and have to leave to do something else. So for casual games, a save button or just an auto-save feature would allow me to come back to my turn later and resume where I left off. The only issue with the auto-save is that you need to add that "undo-moves" function; a save button could be added without requiring other modifications.
duke u karikuar...
duke u karikuar...
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12.01.2014 - 07:21
Support the hotkey. About the catastrophic mistakes... it's no different from mistakes now, live with them or don't make them (I suggest you do the 2nd one).
---- [pr] Commando Eagle: duel? [pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
duke u karikuar...
duke u karikuar...
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