12.06.2012 - 18:56
I'd like to see a separate button added for stealth detection. Sometimes I'll be trying to move marines to avoid enemy detection, but I can't because all the giant white view circles lag up the game incredibly. If it just showed the dashed stealth detection circles, it'd be incredibly easier to do this.
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
duke u karikuar...
duke u karikuar...
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12.06.2012 - 19:57
Or you can just guesstimate the distance... itsquite simple acctually
---- All our yesterdays have lighted fools the way to dusty death. Life's but a walking shadow a poor player that struts and frets his hour upon the stage, and then is heard no more. It is a tale told by an idiot full of sound and fury, Signifying nothing
duke u karikuar...
duke u karikuar...
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12.06.2012 - 20:24
And you can guess wrong and screw up an entire invasion.
duke u karikuar...
duke u karikuar...
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12.06.2012 - 20:27
Thats the fun of it... living life on the edge
---- All our yesterdays have lighted fools the way to dusty death. Life's but a walking shadow a poor player that struts and frets his hour upon the stage, and then is heard no more. It is a tale told by an idiot full of sound and fury, Signifying nothing
duke u karikuar...
duke u karikuar...
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duke u karikuar...
duke u karikuar...
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13.06.2012 - 08:24
---- ~Somewhere in the distance an eagle shrieked as it rode an American buffalo to an apple-pie-eating contest at a baseball field.~
duke u karikuar...
duke u karikuar...
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13.06.2012 - 11:37
Sweet. This is one of those things I felt would be cool but didn't think would actually be done. Thanks Ivan
---- ~goodnamesalltaken~
duke u karikuar...
duke u karikuar...
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