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postimet: 16   u vizitua nga: 125 users
30.06.2013 - 15:25
Its allowed but its frowned upon.. Like counting cards in a casino is allowed but its frowned upon.. Maybe there is some circumstances..

But getting TBed by a rank 9 while trying to get my cap back does suck pretty bad. Whats your take on it?
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It's not the end.

duke u karikuar...
duke u karikuar...
30.06.2013 - 15:37
TB is essential part of the game.
Plan well: prioritize your moves and wall major stack of units... this way you avoid (most) of the TB.
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duke u karikuar...
duke u karikuar...
30.06.2013 - 15:47
Turnblocking is basically Zugzwang, you TB because you know if you don't, he will attack you. But by TB you lose a number of troops. In real-life turn block equivalent doesn't happen (Thank God), because you can't just send 1 squadron to sacrifice and buy time.
duke u karikuar...
duke u karikuar...
30.06.2013 - 17:15
Pinche Feminista
Llogaria u fshi
Eshkruar nga ezzatam, 30.06.2013 at 15:47

Turnblocking is basically Zugzwang, you TB because you know if you don't, he will attack you. But by TB you lose a number of troops. In real-life turn block equivalent doesn't happen (Thank God), because you can't just send 1 squadron to sacrifice and buy time.


1 unit TB is impossible, lmao.

this game needs a better TB!, the one we have right now is just spam and win.
duke u karikuar...
duke u karikuar...
30.06.2013 - 17:16
Eshkruar nga ezzatam, 30.06.2013 at 15:47

Turnblocking is basically Zugzwang, you TB because you know if you don't, he will attack you. But by TB you lose a number of troops. In real-life turn block equivalent doesn't happen (Thank God), because you can't just send 1 squadron to sacrifice and buy time.

it really happend in lots of place ... go back in edo time in japan before battle of sekigahara when lord Mitsunari was delayed for more than a week vs Fushimi Castle
which made lord Tokugawa to come all the way from edo castle to sekigahara and forced lord mitsunari to go back in the rain to hold a new position so turn blocking is really in our life
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duke u karikuar...
duke u karikuar...
30.06.2013 - 22:03
Turnblocking is supe fun.
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Our Mahdi will have a broad forehead and a prominent nose. He will fill the earth with justice as it is filled with injustice and tyranny.
duke u karikuar...
duke u karikuar...
06.07.2013 - 20:39
My idea of tb is thatif you have 1 troop sent to a city to turn block you have 100% chance of stopping 1 unit 50% of stoping a second unit, 25% of stoping a third unit and so on.
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ALL is fair in love and war. SO GET USED TO IT!
You opinion is not recognized as being valid.
duke u karikuar...
duke u karikuar...
06.07.2013 - 23:40
First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.
----
Don't trust the manipulative rabbit.
duke u karikuar...
duke u karikuar...
08.07.2013 - 00:05
I frown when I am turnblocked


oh, and thanks for the 411 TopHats!
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He always runs while others walk. He acts while other men just talk. He looks at this world and wants it all. So he strikes like Thunderball.
duke u karikuar...
duke u karikuar...
09.07.2013 - 16:04
 Prey
Eshkruar nga tophat, 06.07.2013 at 23:40

First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.

Then i guess i'm very unlucky, since i tried to turnblock a stack of ~10 units with 8-10 units, and failed everytime, i have never turnblocked anyone
duke u karikuar...
duke u karikuar...
09.07.2013 - 16:49
Eshkruar nga Prey, 09.07.2013 at 16:04

Eshkruar nga tophat, 06.07.2013 at 23:40

First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.

Then i guess i'm very unlucky, since i tried to turnblock a stack of ~10 units with 8-10 units, and failed everytime, i have never turnblocked anyone


no need to use 8-10 units to turnblock 10 units. use 5. and make it your first movement. after, check battle screen to see where u went wrong or to see if you succeeded. because sometimes your tbs actually work but you don't even know.
----
Don't trust the manipulative rabbit.
duke u karikuar...
duke u karikuar...
09.07.2013 - 16:56
 Prey
Eshkruar nga tophat, 09.07.2013 at 16:49

Eshkruar nga Prey, 09.07.2013 at 16:04

Eshkruar nga tophat, 06.07.2013 at 23:40

First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.

Then i guess i'm very unlucky, since i tried to turnblock a stack of ~10 units with 8-10 units, and failed everytime, i have never turnblocked anyone


no need to use 8-10 units to turnblock 10 units. use 5. and make it your first movement. after, check battle screen to see where u went wrong or to see if you succeeded. because sometimes your tbs actually work but you don't even know.

Thanks for the tip, i never check the battle screen at the start of a turn, because i always think that i will run out of time.
Btw, one time i attacked 3 transport planes that were on their own, with 13 bombers, and each turn they got away from it, and every time i ordered to attacked them, they moved away, does this go the same as for TB, that i only had a 50% chance of taking them down?
duke u karikuar...
duke u karikuar...
09.07.2013 - 17:00
Eshkruar nga Prey, 09.07.2013 at 16:56

Eshkruar nga tophat, 09.07.2013 at 16:49

Eshkruar nga Prey, 09.07.2013 at 16:04

Eshkruar nga tophat, 06.07.2013 at 23:40

First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.

Then i guess i'm very unlucky, since i tried to turnblock a stack of ~10 units with 8-10 units, and failed everytime, i have never turnblocked anyone


no need to use 8-10 units to turnblock 10 units. use 5. and make it your first movement. after, check battle screen to see where u went wrong or to see if you succeeded. because sometimes your tbs actually work but you don't even know.

Thanks for the tip, i never check the battle screen at the start of a turn, because i always think that i will run out of time.
Btw, one time i attacked 3 transport planes that were on their own, with 13 bombers, and each turn they got away from it, and every time i ordered to attacked them, they moved away, does this go the same as for TB, that i only had a 50% chance of taking them down?


yes check battles every turn. you dont have to watch them, just click end battles button and check the ones you want.

yes the tb mechanics still apply for this situation, it is 50% chance. (that is if first movement or equal priority)

However, it's a glitch if your bombers don't move at all. (amok is working on it or hasn't yet)

If your bombers move but don't attack the transports, it mean the tb failed but there wasn't a glitch. if your bombers don't move at all, it is probably a glitch.
----
Don't trust the manipulative rabbit.
duke u karikuar...
duke u karikuar...
09.07.2013 - 17:02
 Prey
Eshkruar nga tophat, 09.07.2013 at 17:00

Eshkruar nga Prey, 09.07.2013 at 16:56

Eshkruar nga tophat, 09.07.2013 at 16:49

Eshkruar nga Prey, 09.07.2013 at 16:04

Eshkruar nga tophat, 06.07.2013 at 23:40

First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.

Then i guess i'm very unlucky, since i tried to turnblock a stack of ~10 units with 8-10 units, and failed everytime, i have never turnblocked anyone


no need to use 8-10 units to turnblock 10 units. use 5. and make it your first movement. after, check battle screen to see where u went wrong or to see if you succeeded. because sometimes your tbs actually work but you don't even know.

Thanks for the tip, i never check the battle screen at the start of a turn, because i always think that i will run out of time.
Btw, one time i attacked 3 transport planes that were on their own, with 13 bombers, and each turn they got away from it, and every time i ordered to attacked them, they moved away, does this go the same as for TB, that i only had a 50% chance of taking them down?


yes check battles every turn. you dont have to watch them, just click end battles button and check the ones you want.

yes the tb mechanics still apply for this situation, it is 50% chance. (that is if first movement or equal priority)

However, it's a glitch if your bombers don't move at all. (amok is working on it or hasn't yet)

If your bombers move but don't attack the transports, it mean the tb failed but there wasn't a glitch. if your bombers don't move at all, it is probably a glitch.

Well then, it seems that my tb failed everytime then.
duke u karikuar...
duke u karikuar...
09.07.2013 - 17:09
Eshkruar nga Prey, 09.07.2013 at 17:02

Eshkruar nga tophat, 09.07.2013 at 17:00

Eshkruar nga Prey, 09.07.2013 at 16:56

Eshkruar nga tophat, 09.07.2013 at 16:49

Eshkruar nga Prey, 09.07.2013 at 16:04

Eshkruar nga tophat, 06.07.2013 at 23:40

First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.

Then i guess i'm very unlucky, since i tried to turnblock a stack of ~10 units with 8-10 units, and failed everytime, i have never turnblocked anyone


no need to use 8-10 units to turnblock 10 units. use 5. and make it your first movement. after, check battle screen to see where u went wrong or to see if you succeeded. because sometimes your tbs actually work but you don't even know.

Thanks for the tip, i never check the battle screen at the start of a turn, because i always think that i will run out of time.
Btw, one time i attacked 3 transport planes that were on their own, with 13 bombers, and each turn they got away from it, and every time i ordered to attacked them, they moved away, does this go the same as for TB, that i only had a 50% chance of taking them down?


yes check battles every turn. you dont have to watch them, just click end battles button and check the ones you want.

yes the tb mechanics still apply for this situation, it is 50% chance. (that is if first movement or equal priority)

However, it's a glitch if your bombers don't move at all. (amok is working on it or hasn't yet)

If your bombers move but don't attack the transports, it mean the tb failed but there wasn't a glitch. if your bombers don't move at all, it is probably a glitch.

Well then, it seems that my tb failed everytime then.


haha it happens.

another thing, however, some may call it "the bad luck tag", (zog came up with this theory) that once your tb fails once, the coding goes in some sort of "repeat mode" and continues to give the same results, causing you to fail every time. Amok never answered or explained this, maybe because there isn't enough detail or evidence to prove it.

I've never had this problem, I've gotten unlucky streaks though (like failing 6 or 7 times in a row, but no more than that)
----
Don't trust the manipulative rabbit.
duke u karikuar...
duke u karikuar...
09.07.2013 - 17:13
 Prey
Eshkruar nga tophat, 09.07.2013 at 17:09

Eshkruar nga Prey, 09.07.2013 at 17:02

Eshkruar nga tophat, 09.07.2013 at 17:00

Eshkruar nga Prey, 09.07.2013 at 16:56

Eshkruar nga tophat, 09.07.2013 at 16:49

Eshkruar nga Prey, 09.07.2013 at 16:04

Eshkruar nga tophat, 06.07.2013 at 23:40

First of all, it is not frowned upon, it's a strategic aspect of the game. Secondly, in terms of its function, you're all wrong.

1) Maximum chance of tb is 50%, 100% chances don't exist.

2) If you're attempting to turnblock 1-4 enemy units, turnblocking with 1 unit as your first movement of the turn will give you a 50% chance of success. If you do so as your second or third movement etc, your chances will decrease if your enemy moved before you. These are called "priorities" (the movement priority) That is if both you and your enemy are attacking each other, (ex: you attacking Serbia from Bulgaria, and your enemy attacking Bulgaria from Serbia) However, if you're attempting to turnblock an enemy's stack that is attempting to move somewhere else, the case is different. If you attempt to turnblock as your first move you will have a maximum 50% chance of success. It doesn't make any difference if whether your enemy moved that stack first, second or last, it will be 50% because you attempted to turnblock as your first movement. But, if you attempt to turnblock as your second movement your chances will decrease, or if you attempt to turnblock as your third movement your chances of success will decrease even more and so on. (I believe it's 50%, 25%, 12.5%, 6.25%, 3.125% etc.. but i might be wrong, the admins never explained it completely) And remember, this entire explanation for 2) is if you're attempting to turnblock 1-4 units.

3) If you're attempting to turnblock and enemy's stack that is heading somewhere else, there are three possible scenarios.
1 - Your turnblock is successful and thus, you enemy's movement doesn't occur.
2 - Your turnblock fails and your enemy's stack moves to its destination. If your turnblocking units reach your enemy's destination they will have a battle there.
3 - Your turnblock fails and the units don't reach your enemy's destination. Therefore, your units will attack the city your enemy was previously in, or if they weren't in a city your units will remain there.

4) If you're attempting to turnblock a stack of 5+ units, it works in terms of quantities. For instance, in order to have a maximum 50% chance of success you need 50% the amount of your enemy's units. For example, if your enemy has a stack of 30 units, in order to have a 50% chance of turnblocking that stack, you need 15 units to turnblock it as your first movement. Or of course, if your enemy moved it second move, you can turnblock it with 15 units as your second move and also have a 50% chance, since it's an equal priority. However, in most cases, it's not worth wasting 15 units for a simple turnblock. Additionally, the same principals of priority which i described in 2), also apply here. If you attempted to turnblock your enemy with 50% of his units as your second move and he his first, it will be a 25% of success. If you attempted to turnblock your enemy with 50% of his units as your third move and he his first, it will be a 12.5% chance of success, and it goes on. The principal applies to all other priorities. (For instance, 11th movement turnblocking an enemy's 3rd movement. Yes, it is that complex. And this is just one example at random)

5) Remember, if you turnblock 30 units with 15 units as your first movement, it isn't always a 50% chance. Your enemy might have extra reinforcements in that city making it maybe 34 units. Therefore you would require 17 units to have a 50% chance of success. But again, it's not really worth it unless you captured your enemy's capital, and only have one turn left to hold it and win, then it is worth it.

Then i guess i'm very unlucky, since i tried to turnblock a stack of ~10 units with 8-10 units, and failed everytime, i have never turnblocked anyone


no need to use 8-10 units to turnblock 10 units. use 5. and make it your first movement. after, check battle screen to see where u went wrong or to see if you succeeded. because sometimes your tbs actually work but you don't even know.

Thanks for the tip, i never check the battle screen at the start of a turn, because i always think that i will run out of time.
Btw, one time i attacked 3 transport planes that were on their own, with 13 bombers, and each turn they got away from it, and every time i ordered to attacked them, they moved away, does this go the same as for TB, that i only had a 50% chance of taking them down?


yes check battles every turn. you dont have to watch them, just click end battles button and check the ones you want.

yes the tb mechanics still apply for this situation, it is 50% chance. (that is if first movement or equal priority)

However, it's a glitch if your bombers don't move at all. (amok is working on it or hasn't yet)

If your bombers move but don't attack the transports, it mean the tb failed but there wasn't a glitch. if your bombers don't move at all, it is probably a glitch.

Well then, it seems that my tb failed everytime then.


haha it happens.

another thing, however, some may call it "the bad luck tag", (zog came up with this theory) that once your tb fails once, the coding goes in some sort of "repeat mode" and continues to give the same results, causing you to fail every time. Amok never answered or explained this, maybe because there isn't enough detail or evidence to prove it.

I've never had this problem, I've gotten unlucky streaks though (like failing 6 or 7 times in a row, but no more than that)


Oh god D:
duke u karikuar...
duke u karikuar...
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